So I’ve been thinking, the DOOM game code was made available openly and if I am not mistaken, was based off the linux version.

Is it right to say that’s why DOOM got incredibly popular with the “It can run on anything i.e a cash machine”

I say this because we all know Linux is a rock solid and efficient system compared to the bloat of Windows.

If anyone can enlighten me, This is pretty much why you can find DooM on almost any platform BECAUSE of its Linux code port roots?

Consider me a nutcase but I genuinely thought this was the case.

  • @themoken@startrek.website
    link
    fedilink
    146 months ago

    John Carmack, author of the Doom engine, is a long time Linux user and for a while the policy was to open source the idTech engines once they had moved on.

    However, Doom was hugely popular on its own before this, and was actually more pivotal for making Windows a gaming platform (over DOS).

    The reason it runs everywhere is a combination of it’s huge popularity, it’s (now) open source and it’s generally low system requirements.