What classes do you like to build for everyone?

I’m running my Tav as a Bard/Paladin/Wiz to mimic my favorite character I played from 5e a few years back.

Astarion is a Gloomstalker, Shadowheart is a Light Cleric, Gale is a Fighter 1/Wizard X, Wyll is a Draconic Fiend Sorlock, Laezel is a Red Draconic Sorcadin. I haven’t really used Minthara or Halsik much, but imagine they would stay single classed as Oathbreaker and Moon Druid.

  • @MagicShel@programming.dev
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    7 months ago

    Tav: Swords Bard / Thief

    Durge: Gloomstalker / Assassin

    Shart: Light Cleric (though trying Thunder Cleric/ Sorc this run and it’s alright. I miss the holy blender.)

    Astarion: Way of the Fist Monk, sometimes with Thief. But thief runs through ki points too fast and usually isn’t necessary.

    Karlach: Throw Barb, sometimes with Warlock 3

    Lae’zel: straight fighter. Usually Battlemaster, but I switch it up sometimes

    Minthara: Paladin/Champion (probably not a power combo, but I hate Paladin without huge crit range - Sorcadin never procs divine smite for me)

    Gale, Wyll, Halsin & Jahira: Level 1 camp cooks. Used only when demanded by the story.

    I should change them up more, but I never do. I feel like this is a very vanilla list.

    • @TheMinions@lemmy.worldOP
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      37 months ago

      Re: Minthara

      Have you considered using Helm of Acuity + Band of Mystic Scoundrel and Hold Person?

      I have Helm of Acuity on my Tav Bard/Paladin and it’s been nice from throwing out a CC like Hold Person with a high as hell DC after throwing out 5 attacks via Haste+GWM bonus attacks.

      Once I get the Band of Mystic Scoundrel it will be nice to cast Hold Person as a Bonus Action.

      • @MagicShel@programming.dev
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        7 months ago

        Sometimes it’s hard to play with certain great combos because I have another character already using the gear. That happens a lot with Shart and reverb/radiant orb gear. But I think I just got BotMS yesterday so maybe I’ll give it a shot.

        My concern is the folks I most want to crit the hell out of are folks with legendary resistance. Having 18-20 crit range (champ+deadshot) is really helpful on boss fights because 2 smite crits can just about end a boss fight (along with the plinking of everyone else).

        That being said, the size of my crits I think is really being limited by only having level 2 spells. I just really don’t care for paladins all that much. I might try Sorcadin with a focus on crit elixirs instead of cloud giant.

        My last run I think I respecced her to Eldritch Knight and just ran her alongside Lae’zel’s Battlemaster. With Shart for debuffing holy blender and a bard Tav artillery support. Six two handed weapon smashes, plus usually seventh and eighth bonus smashes is really consistent damage.