@misk@sopuli.xyz to Games@sh.itjust.worksEnglish • 6 months agoXCOM developers start new studio to take on The Simswww.theverge.comexternal-linkmessage-square45fedilinkarrow-up1169arrow-down15
arrow-up1164arrow-down1external-linkXCOM developers start new studio to take on The Simswww.theverge.com@misk@sopuli.xyz to Games@sh.itjust.worksEnglish • 6 months agomessage-square45fedilink
minus-squareterwn43lplinkfedilinkEnglish4•6 months agomy only concern is that Midnight Suns was riddled with bugs and very high hardware demand, but the xcom 1+2 engine would work great with a Sims game, hell I’ll take a Sims Tactics at this point
minus-square@RebekahWSD@lemmy.worldlinkfedilinkEnglish1•6 months agoDid it have that many bugs? The only bug I got was the whole no ancestral armor at the uhhh greenhouse area. Which, to be fair, was really really annoying! Damn I want the last armor!
my only concern is that Midnight Suns was riddled with bugs and very high hardware demand, but the xcom 1+2 engine would work great with a Sims game, hell I’ll take a Sims Tactics at this point
Did it have that many bugs? The only bug I got was the whole no ancestral armor at the uhhh greenhouse area.
Which, to be fair, was really really annoying! Damn I want the last armor!