Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with handicap features, and also to find Easter eggs. Speaking of Easter eggs, you’d lose a number of hours exploring every nook and cranny finding them!

  • Anas
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    fedilink
    English
    28 months ago

    Games back then were pricier - once you account for inflation.

    This has always been a weird argument to me. Did wages go up to match inflation? If not, they’re not actually getting any cheaper.