• @SkyezOpen@lemmy.world
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    129 months ago

    Did this change? It was about a decade ago. I could develop and test on an emulated device, but testing on hardware was 100% locked behind a $100 paywall.

      • @SkyezOpen@lemmy.world
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        59 months ago

        It mentions the apple developer program which is what I assume the 100 dollar subscription is. I keep seeing people say dev accounts are free but any tools beyond the dev environment are paywalled.

        I wasn’t even talking about app stores; I never published anything to Google play, just loaded through usb from android studio. The apple program didn’t allow even that.

        • @reddig33@lemmy.world
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          29 months ago

          Before TestFlight was a thing, you could self-sign your own apps (.ipa) and install them to local devices through iTunes over a USB cable connected to the device. The developer signing certificate for this was/is free, included when you sign up for the free version of Apple Developer account.

          Nowadays it looks like you can still do this directly from Xcode. See section: “Connect real devices to your Mac”

          https://developer.apple.com/documentation/xcode/running-your-app-in-simulator-or-on-a-device

          *The mention of Apple Developer Program in the bullet points of this section is an “if” and is optional. It’s not required for testing apps on local devices.