Similarly, picking a difficulty option in Doom

  • all-knight-party
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    579 months ago

    Oh, they still do that, now it’s just nefarious and hidden behind concepts like FOMO and season passes

    • @verycoolusername@lemm.ee
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      249 months ago

      Yeah I love the fact that in this game, the message was just for the sake of it, while nowadays it would be in order to keep the person playing it addicted to whatever skinner box is integrated into the gameplay loop.