- cross-posted to:
- pcgaming@lemmy.ca
- linux_gaming@lemmy.ml
- linux_gaming@lemmy.world
- cross-posted to:
- pcgaming@lemmy.ca
- linux_gaming@lemmy.ml
- linux_gaming@lemmy.world
This Vulkan 1.3 support for NVK is thus one of the many new features to find in the Mesa 24.1 release due out in Q2. This comes following all of the necessary extensions being wired up and NVK continuing to mature at a rather brisk pace.
its coming along quicker than i expected.
at this pace when can we expect to be using the open driver instead of the closed one?
Now, if you want. There will probably always be tradeoffs between the two drivers so I doubt this will ever match Nvidia’s across the board, just have to pick your poisons.
I tried it recently and it didn’t work, didn’t feel like entering the nvidia driver wont work rabbit hole. Did you use it? What are the tradeoffs right now?
I haven’t used it because most games don’t work or have as good of performance. Benefits in short term will be things like in-tree kernel module, better working relationship and bug fixes with open projects like KDE/Gnome and maybe things like Gamescope or VR.
https://docs.mesa3d.org/drivers/nvk.html#conformance-status