• @Crikeste@lemm.ee
        link
        fedilink
        155 months ago

        I would say yes, they are unregulated gambling. People also spend ludicrous amounts of money on cards. Though I don’t think that should factor into whether or not something is or isn’t unregulated gambling. It’s the chance product, not the money spent on it.

          • @Arbiter@lemmy.world
            link
            fedilink
            95 months ago

            Valve literally runs a marketplace that allows people to sell their skins for cash.

            This is like playing for tokens that the store across the street will conveniently purchase from you.

          • @Crikeste@lemm.ee
            link
            fedilink
            85 months ago

            Trading cards and gambling addiction have been studied for years. TCGs may not function the same as a slot machine, but it does trigger the same thing in your brain.

            And that is what’s dangerous.

          • ampersandrew
            link
            fedilink
            35 months ago

            You’re right. TCGs with blind draw boosters are also bad. I didn’t complain about Pokemon cards back in 2000 because I was a child and didn’t comprehend that that was what I was doing. I definitely stopped partaking in Magic: The Gathering as an adult though when I realized it was a neverending gambling treadmill. Today I frequent fighting game locals that are kept afloat by Yu Gi Oh gambling addicts who fill the trash cans with booster wrappers as they go back to the counter over and over again to buy more packs.

          • @moody
            link
            05 months ago

            So those cards have been around forever, and no one complained about them.

            There have definitely been complaints about gambling in relation to collectible cards. I don’t think anything has come of them in legal terms, but many complaints have been voiced.

      • @Odinkirk@lemmygrad.ml
        link
        fedilink
        2
        edit-2
        5 months ago

        Here’s one: Trading cards are something you own. Skins are limited to a game you’re licensing.

        Here’s another: trading cards are portable; they can be put in a collection for display, put in a safety deposit box, etc. When CS goes, all the skins go with it.

        Another minor one: baseball cards are informational, the skins are cosmetic only.

        Mind you, I think both are forms of unregulated gambling and trading cards as well as loot boxes should have better societal scrutiny, but they aren’t identical.

        Edited for typo

      • @moody
        link
        15 months ago

        Many would say so. Wizards of the Coast, the makers of Magic the Gathering, have worked very hard at balancing the two sides of the coin. On one side, they design cards such that power levels determine the demand (and thus price) for rarer cards on the resale market, and on the other they argue that the cards have no intrinsic value so that buying packs can’t count as gambling since there’s technically no expected profit for the buyers.