• @heyoni@lemm.ee
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    711 months ago

    It existed and was popular and then poof…it’s gone. That model is kind of dead unless you count battle passes, which are optional…unlike a wow subscription.

    • @denast@lemm.ee
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      11 months ago

      Technically speaking, it’s more of online gaming growing around it than it disappearing per-say. Although total subscriber count is always a speculation nowadays, there is prently of evidence of it still retaining 50-70% of peak subscriber count from 2010.

      But online gaming became so accessible and widespread that WoW turned from a worldwide phenomenon to a somewhat niche game compared to mainstream MOBA and FPS games.