I love the original Hotline Miami but I’m not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.


Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that’s because I was spoiled by Fallout New Vegas’ ability to run off in your own direction immediately after leaving Doc Mitchell’s house.

  • @Moghul@lemmy.world
    link
    fedilink
    221 year ago

    I don’t replay games often, but I did several playthroughs of Elden Ring when it came out. It’s a 10/10 game and nothing beats playing it for the first time blind.

    However, the mountaintop of the giants is fairly lacking and the boss rush at the end leading up to Radagon and the Elden Beast feels rushed. I also prefer the Godfrey fight over the final boss.

    • Funkytom467
      link
      fedilink
      51 year ago

      True, the mountaintop could have been a bit more Inspired for a zone locked behind a lot of progress. Even more underwhelming if you compare to Farum Azula.

      True Godfrey was one of my favorite boss both times just because i love the character and ambiance. I remember making a build of a viking with two axes and listening to brothers of metal.

      • @Moghul@lemmy.world
        link
        fedilink
        21 year ago

        For some reason I can’t see your comment in the thread. Maybe I can reply here.

        The walk out into Liurnia from Godrick’s castle and the elevator down into Nokstella are such beautiful moments, perfectly done, without even a cutscene. The closest I’ve seen in another game is seeing Touissant for the first time in Witcher 3. It’s a land of fairytales.

        • peopleproblems
          link
          fedilink
          11 year ago

          I deleted it because I didn’t quite capture what I wanted to say.

          But you see what I’m saying. I’ve never felt so small, but so enthralled by the environment