I’ve been collecting rulebooks for that game for the last ten or so years. Maybe my favorite tabletop. It flows pretty smoothly if everyone is familiar with the rules but for sure even if you’ve been playing it for a decade you’ll always hit something that’s like “I have no clue how to resolve this”. And the learning cliff is for real so actually getting people interested in it enough to become that familiar with the rules is as hard as the game lol
Car Wars! Man that one could certainly test one’s patience! Not as exciting as the picture on the box. 3-4 hours of dice rolls to negotiate a u-turn…
I’ve been collecting rulebooks for that game for the last ten or so years. Maybe my favorite tabletop. It flows pretty smoothly if everyone is familiar with the rules but for sure even if you’ve been playing it for a decade you’ll always hit something that’s like “I have no clue how to resolve this”. And the learning cliff is for real so actually getting people interested in it enough to become that familiar with the rules is as hard as the game lol
I used to live the lore of Steve Jackson Games a lot more than the actual games for this very reason.
It’s like trying to code a driving/racing simulator while playing it in real time. On paper…