Day 10: Pipe Maze

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  • @Massahud@programming.dev
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    11 months ago

    Maybe you are adding the same point multiple times to to_visit. I don’t know ruby but couldn’t see a check for visited points before adding, and to_visit appears to be an array instead of set, which can store the same point multiple times.

    • Ananace
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      11 months ago

      There’s a next if [...] to_visit.include?(off_p), and I also only visit points that haven’t been flood filled yet (next unless %w[. I].include? val), so there shouldn’t be any superfluous testing going on.

      Went back and did a quick test of thing, and yep, converting the to_visit array to a set pulls execution time down to ~600ms. But the code becomes much messier.
      Going to move the mutation of the map down to the point where I pick a point for visitation instead, so I can re-use the check for already flooded tiles instead.