Brotato is a great game, absolutely one of my favourites, it's also one of the most played Steam Deck games and the good news is that it's set to expand!
However, they put the most exciting news at the top of the post confirming "Regarding the future of Brotato: New content will be coming to the game in the form of DLCs and free updates!
Seems like a game ripe for just continually adding into so I’m pleased to see more coming and and DLC will be pretty much a guaranteed purchase here.
Fixed display bug preventing shop stats affected by material count from updating on reroll
Fixed bug that could cause effects to not be removed when weapons are combined or recycled after resuming saved game
Fixed bug that could cause incorrect danger level to display during run after resuming saved game
Also nice to see a game made with Godot Engine see such success with over 60,000 reviews on Steam and an Overwhelmingly Positive rating.
The original article contains 490 words, the summary contains 137 words. Saved 72%. I’m a bot and I’m open source!
This is the best summary I could come up with:
However, they put the most exciting news at the top of the post confirming "Regarding the future of Brotato: New content will be coming to the game in the form of DLCs and free updates!
Seems like a game ripe for just continually adding into so I’m pleased to see more coming and and DLC will be pretty much a guaranteed purchase here.
Fixed display bug preventing shop stats affected by material count from updating on reroll
Fixed bug that could cause effects to not be removed when weapons are combined or recycled after resuming saved game
Fixed bug that could cause incorrect danger level to display during run after resuming saved game
Also nice to see a game made with Godot Engine see such success with over 60,000 reviews on Steam and an Overwhelmingly Positive rating.
The original article contains 490 words, the summary contains 137 words. Saved 72%. I’m a bot and I’m open source!