ijeff to Technology@beehaw.orgEnglish • 1 year agoWhy Unity felt the need to “rush out” its controversial install-fee programarstechnica.comexternal-linkmessage-square27fedilinkarrow-up149arrow-down10cross-posted to: technology@lemmy.world
arrow-up149arrow-down1external-linkWhy Unity felt the need to “rush out” its controversial install-fee programarstechnica.comijeff to Technology@beehaw.orgEnglish • 1 year agomessage-square27fedilinkcross-posted to: technology@lemmy.world
minus-squareAltima NEOlinkfedilinkEnglish15•1 year agoI mean they had the former CEO of EA at the helm. It was only natural
minus-square@detectivemittens@beehaw.orglinkfedilink3•1 year agoI was just amazed that it took him so long to roll out a predatory monetization model…
minus-square@cwagner@beehaw.orglinkfedilink1•edit-21 year agoI don’t play AAA games (except BG3 if that has 3 A’s), but my wife plays The Sims, and between some cheap DLCs and mods, it seems like it’s almost free for tons of content?
minus-squareAltima NEOlinkfedilinkEnglish1•1 year agoI mean this guy was the one behind the whole “project $10”
I mean they had the former CEO of EA at the helm. It was only natural
I was just amazed that it took him so long to roll out a predatory monetization model…
I don’t play AAA games (except BG3 if that has 3 A’s), but my wife plays The Sims, and between some cheap DLCs and mods, it seems like it’s almost free for tons of content?
I mean this guy was the one behind the whole “project $10”