• @NIB@lemmy.world
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    211 year ago

    I want wireless headphones that can play audio sound from 2 devices simultaneously. And while doing that, you can still use your microphone and your audio wont have shit quality.

    I know in windows, when you want to use your microphone on your wireless headphones, audio quality goes to shit because it doesnt have enough bandwidth to drive both excellent sound quality and microphone recording.

    I want to be able to play a game on my phone(with audio), while watching a video on my pc and voice chatting on discord, all at the same time with perfect audio quality. This cant be that hard yet for some reason, even after 10 years of wireless headphones, we cant do that.

    • @henfredemars@infosec.pub
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      1 year ago

      It’s not a bandwidth restriction. The device generally has adequate bandwidth.

      The problem is the Bluetooth specification that’s massively over engineered. The original 1.0 Android developers specifically called out its complexity as a significant source of friction.

      On Windows specifically, the audio quality degrades when you switch because it changes the Bluetooth profile from an audio device to a headset. Windows hasn’t bothered with high fidelity under the headset profile. It’s pretty bare bones, so it tries to talk to the device using a common baseline for headsets which generally didn’t support high fidelity audio for a long time. Vendors have long preferred proprietary solutions to avoid dealing with the terrible standard.

      Given the stupid complexity of bluetooth, I can’t say I blame them. Microsoft needs to get around to implementing the upteenth special way of transferring audio over Bluetooth.

    • @TammyTobacco@lemmy.ml
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      31 year ago

      The wireless Xbox branded headset allows me to party chat on Xbox while playing music from my phone. Idk how much more it would allow though.