After a US regulator found Epic Games tricked players into buying cosmetic items in the game Fortnite, millions of players can now get their money back.
Millions of Fortnite players in the United States are now eligible to claim a refund for digital collectibles they didn’t mean to buy.
“The company also made it easy for children to rack up charges without parental consent,” the FTC said in a statement.
Fortnite players in the United States who were charged in-game currency (or V-bucks) for items they didn’t want between January 2017 and September 2022 can apply for a partial reimbursement.
Fortnite became a global phenomenon when it was released six years ago – the battle royale style first-person shooter game allowed as many as 100 gamers to duke it out on a virtual island.
Some of the more egregious examples of microtransactions hindering gameplay have sparked outrage among players, forcing developers to walk back their monetisation strategy.
Electronic Arts famously removed in-game purchases from Star Wars Battlefront 2 after players complained it had implemented a “play to win” system by locking certain playable characters behind a paywall.
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This is the best summary I could come up with:
Millions of Fortnite players in the United States are now eligible to claim a refund for digital collectibles they didn’t mean to buy.
“The company also made it easy for children to rack up charges without parental consent,” the FTC said in a statement.
Fortnite players in the United States who were charged in-game currency (or V-bucks) for items they didn’t want between January 2017 and September 2022 can apply for a partial reimbursement.
Fortnite became a global phenomenon when it was released six years ago – the battle royale style first-person shooter game allowed as many as 100 gamers to duke it out on a virtual island.
Some of the more egregious examples of microtransactions hindering gameplay have sparked outrage among players, forcing developers to walk back their monetisation strategy.
Electronic Arts famously removed in-game purchases from Star Wars Battlefront 2 after players complained it had implemented a “play to win” system by locking certain playable characters behind a paywall.
The original article contains 609 words, the summary contains 161 words. Saved 74%. I’m a bot and I’m open source!