• SavvyWolf
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    551 year ago

    Honestly, one thing I’m seeing frequently in comments about this is a bit frustrating. That is, people saying that they vow never to buy any games in Unity ever again on principle.

    Vendor lock-in is a real thing, and part of the reason they actually tried this play. Many of these developers likely want to switch to a different engine, but don’t have the time or resources to do so. Honestly of all people hit by this situation, they probably need the help most.

    Incidentally, if you are one of those devs reading this and feel you don’t know anything other than Unity, go learn something else. Diversify your portfolio. Learning a new engine isn’t hard if you know the fundamentals.

    Also, can we get more love for Bevy. :P

    • Helix 🧬
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      111 year ago

      can we get more love for Bevy

      I’m learning Rust right now, Bevy is totally next on the menu for me after I learned webdev.

    • FREEZX
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      11 year ago

      Unity dev here. Will switch on our next game, but don’t have the choice for the current game that we’ve already invested 4 years into.
      Also, bevy looks nice code-wise but it desparately needs a proper editor and GUI to make it artist friendly

    • @ObiGynKenobi@beehaw.org
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      11 year ago

      That’s a valid point. Games released in the next 2-3 years should be probably be given a pass. My admittedly layman’s perspective is that any indie game deep enough into development that switching engines isn’t feasible most likely wouldn’t require another 4 years to ship.