Actually more like: “Here’s an HD remaster of an old game that we ported previously but instead of giving you the same price as that lets just charge $60 instead.”
Fan: “I’ve been feeling like playing Super Mario Sunshine again lately. Do you happen to have this game?”
Nintendo: “Yes indeed, it is part of the Super Mario 3D Collection, which also contains Super Mario 64 with HD graphics and Super Mario Galaxy, also in HD and with added button controls.”
Fan: “Nice! I’d like a copy of Super Mario 3D Collection.”
Nintendo: “We only sold this for a short time after the 35th anniversary of Super Mario. So i guess you should’ve asked sooner.”
Fan: “Well then. Now excuse me while i get an RCM-”
Nintendo has also committed piracy of their own software, by downloading a rom that a piracy group extracted and uploaded to the internet, so that Nintendo could then can re-sell the game back to us.
If Nintendo will sell me the old games I love, I’ll happily rebuy them so long as there’s no installed killswitch (sorry, “DRM”) that will take it away from me one day.
It’s impossible to pirate your own game tho. Why find an old cartridge and dump the ROM yourself if somebody already did it. The actual source code is probably somewhere in the shadowrealm, so nothing they can do.
More like: Nintendo, “here is a collection of old games that you have to pay for a monthly subscription in order to access.”
Me: “that’s really stupid, no thanks”
PS: it is possible to be a fan of Nintendo’s and also think they are dicks about emulation and piracy and don’t offer reasonable alternatives…many things in life are multi-faceted as such, and it’s perfectly OK (and healthy ackshually) to acknowledge the bad in those we admire.
To add to what Skull giver said, the current retro market only exists because of the emulators that Nintendo has been fighting for over 25 years. There would be no SNES Mini console without snes9x or zsnes. Neither would there be a Nintendo e-shop for their old games on new consoles. The knowledge base to even make that work would not exist. Archiving old copies of games may not even exist.
Nintendo’s position is highly hypocritical. They have benefited from emulation far more than they’ve been harmed.
I don’t mind the HD remakes, but I do mind the constant obsession with releasing them over making a new game or, ye gods forbid, coming up with a new IP. That, and it’d be nice if they wouldn’t leave several of them locked to dead on arrival systems (like the WiiU) which just creates the same problem all over again.
But what really gets my goat is locking all the Virtual Console releases onto the shop of whatever console they’re on, so when that service inevitably goes defunct they’re all lost again. Those old 16 bit games aren’t changing, having content updates, or getting patched. And they’re just emulating them anyway, so just put a whole bunch of titles on a Switch cartridge or something and let me play them in perpetuity as long as my Switch still functions. I will not pay $60 for Mario 1 again. I probably would pay $60 for the entirety of the first party library from the NES on a cartridge.
All my old NES, SNES, N64, and Gamecube games still work just fine, decades later. But there’s stuff that was on the DSi and WiiWare shops that’s just gone forever, and you can never get them back.
Or Nintendo:
“Stop pirating our old games!!!”
Okay, then sell me one of your old games.
“No.”
More like: Nintendo, “here is an HD remake of that old game you wanted.”
Fans, “We don’t want to pay for old games!”
Actually more like: “Here’s an HD remaster of an old game that we ported previously but instead of giving you the same price as that lets just charge $60 instead.”
Fans:
Fan: “I’ve been feeling like playing Super Mario Sunshine again lately. Do you happen to have this game?”
Nintendo: “Yes indeed, it is part of the Super Mario 3D Collection, which also contains Super Mario 64 with HD graphics and Super Mario Galaxy, also in HD and with added button controls.”
Fan: “Nice! I’d like a copy of Super Mario 3D Collection.”
Nintendo: “We only sold this for a short time after the 35th anniversary of Super Mario. So i guess you should’ve asked sooner.”
Fan: “Well then. Now excuse me while i get an RCM-”
Nintendo: (cocks gun) “No you don’t!”
Removed by mod
Leaving this here:
https://www.eurogamer.net/did-nintendo-download-a-mario-rom-and-sell-it-back-to-us
Nintendo has also committed piracy of their own software, by downloading a rom that a piracy group extracted and uploaded to the internet, so that Nintendo could then can re-sell the game back to us.
If Nintendo will sell me the old games I love, I’ll happily rebuy them so long as there’s no installed killswitch (sorry, “DRM”) that will take it away from me one day.
It’s impossible to pirate your own game tho. Why find an old cartridge and dump the ROM yourself if somebody already did it. The actual source code is probably somewhere in the shadowrealm, so nothing they can do.
More like: Nintendo, “here is a collection of old games that you have to pay for a monthly subscription in order to access.”
Me: “that’s really stupid, no thanks”
PS: it is possible to be a fan of Nintendo’s and also think they are dicks about emulation and piracy and don’t offer reasonable alternatives…many things in life are multi-faceted as such, and it’s perfectly OK (and healthy ackshually) to acknowledge the bad in those we admire.
Does that boot taste good? What would you do if you wanted to play, for example, The legend of zelda: four swords?
I just wanna play Wind Waker on the Switch. They already made a HD version! It will port across so easily… damn them.
Nintendo: “Emulators are piracy”
Nintendo, 15 years later: “Anybody want to buy our emulated games on new consoles?”
… so in your mind their attitude has nothing to do with IP, just the technology used to deploy it? Your statement makes no sense whatsoever
Removed by mod
You wrote so much about nothing. You’re obviously just being weirdly pedantic
To add to what Skull giver said, the current retro market only exists because of the emulators that Nintendo has been fighting for over 25 years. There would be no SNES Mini console without snes9x or zsnes. Neither would there be a Nintendo e-shop for their old games on new consoles. The knowledge base to even make that work would not exist. Archiving old copies of games may not even exist.
Nintendo’s position is highly hypocritical. They have benefited from emulation far more than they’ve been harmed.
I don’t mind the HD remakes, but I do mind the constant obsession with releasing them over making a new game or, ye gods forbid, coming up with a new IP. That, and it’d be nice if they wouldn’t leave several of them locked to dead on arrival systems (like the WiiU) which just creates the same problem all over again.
But what really gets my goat is locking all the Virtual Console releases onto the shop of whatever console they’re on, so when that service inevitably goes defunct they’re all lost again. Those old 16 bit games aren’t changing, having content updates, or getting patched. And they’re just emulating them anyway, so just put a whole bunch of titles on a Switch cartridge or something and let me play them in perpetuity as long as my Switch still functions. I will not pay $60 for Mario 1 again. I probably would pay $60 for the entirety of the first party library from the NES on a cartridge.
All my old NES, SNES, N64, and Gamecube games still work just fine, decades later. But there’s stuff that was on the DSi and WiiWare shops that’s just gone forever, and you can never get them back.
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