Most of the gaming performance advantages with SteamOS 3.5 tended to be in the lighter-weight (CPU bound) game titles while the GravityMark ray-tracing run showed some improvements worth noting there too.
Based on their conlusion I guess it really depends on the game in question.
The title doesn’t seem to match the article. For nearly all the games the performance was identical or negligible.
There’s lots of great things about 3.5, but bumping FPS significantly doesn’t seem to be one of them, at least yet.
Based on their conlusion I guess it really depends on the game in question.