We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical feedback.

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  • @Hector_McG@programming.dev
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    -671 year ago

    Unity have lost huge amounts of money, in fact never made a profit for a single quarter, while establishing more and more market share, and their customers never asked themselves how or why?

    • Chetzemoka
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      261 year ago

      They’re game devs, not an acquisition and mergers team. “We signed contract to do business with xyz terms” should be plenty reliable enough for conducting business. Not “Lol, whut? You didn’t read the fine print? Psyche! We’re changing everything.”

      Unity deserve to get sued into oblivion for this

    • @uranibaba@lemmy.world
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      61 year ago

      If I buy a service, I care about the service, not how the company is doing financially. In fact, I don’t even take the time to look at their finances because who the fuck does that? Are you looking into Netflix each month?