This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.

  • @Hector_McG@programming.dev
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    71 year ago

    People wrote their own game engines since the earliest of games

    Lazy gets, using someone else’s programming language. They should have developed their own language and written the compiler before starting to write a games engine for the game they wanted to make.

    • @Droechai@lemm.ee
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      31 year ago

      To be honest even a home written language and compiler would be based on someone else’s hardware.

      Come to think of it, imagine if American Megatrends would start with a subscription model.

      10 USD tier: 10 free boots a month, each subsequent boot shows an ad. You can skip the ad for 25 crystals.

      Crystals are bought in packs of 10 or 35.