This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.

  • Marxism-Fennekinism
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    -31 year ago
    1. Need to pick a software.

    2. “Fuck the open source options, they all suck and are not worthy of my time or contribution to make them better, imma use this nice and polished proprietary corporate one! Look at how shiny it is!”

    3. Open source alternative stays unpolished and/or gets abandoned because no one supports its development and even openly mocks it for not being as good as the proprietary option.

    4. Enshitification of the polished proprietary corporate software ensues.

    5. “OH WOE IS ME! WHY DOES THIS ALWAYS HAPPEN AND WHY ISN’T THERE AN ALTERNATIVE TO THESE ABUSIVE CORPORATIONS!! WHY CAN’T AN OPEN SOURCE ALTERNATIVE JUST POP OUT OF THE ETHER WITHOUT MY OR ANYONE ELSE’S SUPPORT OR CONTRIBUTION!!!”

    (Which, calling it now, this cycle will happen to Sync for Lemmy eventually. Come back to this comment in a few years.)

    • @WldFyre@lemm.ee
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      11 year ago

      Game devs and engine devs don’t necessarily have the same skill sets though, right?

      And who complained about Sync for Reddit? How would used foss alternatives to access Reddit have changed what happened to Reddit?