It would be a factor when trying to use a recent Mac, they don’t have x86 processors.
x86 processors are the default architecture for literally every other PC manufacturer, as well as PC games, which is why you wouldn’t normally pull it into question.
Because the issue is proton dx12 implementation which steam deck obviously has some workaround for.
So you’re using Linux?
Yes
Why not lead with that in your original comment lmfao
My original comment said I’m not using windows, what the hell else could I be trying to play it on? Sega Dreamcast?
A mac but yeah the GPU wouldn’t make sense
Not to mention the game doesn’t have an ARM release. If the CPU doesn’t rule out Intel Macs, the GPU certainly does.
When was their CPU specified?
It would be a factor when trying to use a recent Mac, they don’t have x86 processors.
x86 processors are the default architecture for literally every other PC manufacturer, as well as PC games, which is why you wouldn’t normally pull it into question.