• @GreenMario@lemm.ee
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    1 year ago

    I lived it and fucking NOPE so many broken games. Check out AVGN or any Games Done Quick glitch speed run for many examples.

    Games had less moving parts back then so they seemed like they worked, until you find out that there were entire spells that didn’t work in Final Fantasy or how you can jump just right and enter a game breaking bug thay required a reset (SMB1 minus world). Or how uninstalling the game would uninstall Windows (Kohan? And Pools Of Radiance 2)

    Plus now they can make patches in between the time they start pressing discs (gone gold) and release, hense the “day 1 patch”. Personally I’m glad games can be fixed post release although I would prefer it to be more complete/fix at launch than usual.

    • @sugar_in_your_tea@sh.itjust.works
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      51 year ago

      Yeah, a mix of both would be ideal. The fact that we’re surprised that Starfield and Baldur’s Gate 3 were solid on release is a problem, all AAA releases should have that level of quality at a minimum on release.

      If games are consistently solid at release, I’d probably preorder like I used to. Now I wait and see because, more often than not, it’s a buggy mess the first few weeks.