Today’s game is some more of the Oblivion Remaster. I went ahead and finally put the Arena quest on hold for a minute to finally go help close the first Oblivion Gate.
The remastered oblivion gate design is really cool. It has this depth thing going on with it and I tried jumping into it like the Mario 64 paintings despite knowing that they haven’t changed the way they work. I wonder if it would be possible to make a mod that makes it work in that way or if it would run into engine limitations.
After the gate though, i went back and did the Arena some more. Because god forbid my character do anything other than that for longer than a day. When i entered the Arena the first thing i’m met with is this guy half-naked and practicing archery. Not the outfit i’d pick for Arena battles, but more power to him I guess.
After the arena battle i had to go to an inn to sleep and level up, and as soon as i stepped into the market section i was greeted by this swarm of NPCs, giving me the usual Oblivion treatment. They all were talking to eachother. I heard one of them mention a side quest i did where i discovered this guy’s lineage as a Vampire. It was kind of at that moment it clicked for me why everybody really likes this dialog system despite being clunky, because that’s really fucking cool. I hadn’t played much of this game in the past, namely because i always had issues with the controller. I had also done a mostly complete playthrough but i was too young to really appreciate this kind of detail behind it.
One last thing i wanted to show off was these stained glass windows on the Oblivion plane. It’s a similar detail too the Gate in the sewers from my last post, but i love the way the lighting is done. It’s really soft and feels like a natural evolution of the Oblivion Art Style.
It’s the consumer bandwagon.