ARC Raiders previews pretty well, perhaps because its design conservatism makes it so instantly familiar. There’s absolutely nothing here to challenge what came before, but sometimes, that’s okay. Overall, the ARC Raiders loop seems pretty well tuned to satisfy: make it to the surface to loot and kill, bring your goods and experience back underground to improve your abilities, head back up stronger to find stronger gear, and repeat.
Yes, very. So clueless in fact anybody who has any idea of the actual effort that went into the development of Crash Bandicoot, not just ‘team numbers,’ would laugh at you.
I’m glad you’re so committed. Your commitment keeps giving me more reasons why you shouldn’t be taken seriously. It’s really just funny to me at this point.