• melfie
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    4 days ago

    I haven’t used Maya since the early 2000s when they had the Personal Learning Edition. I remember being put off by the 3 mouse button requirement and the weirdness of the UI at the time, but found C4D drastically more intuitive. Maybe the Maya UX has improved a lot since then, but I found Blender 2.8 slightly less intuitive than C4d when I first started, but not bad overall, compared to being completely put off by earlier versions of Blender’s UI as I had been with Maya. The expensive subscriptions for both Maya and C4D are definitely more off-putting than anything else, though.

    • endeavor@sopuli.xyz
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      4 days ago

      I have no experience in c4d or maya back then as back then I was experimenting with milkshape.

      Maya used a clever rose menu where you hold down a modifier key and right mouse button and you can navigate all but the more uncommon commands without moving any of your hands. A complex command requiring a hotkey or multiple menus ends up being a sub 1cm movement engrained in your muscle memory and maybe a modifier key.

      And that movement is very easy to learn and memorize thanks to the design. I have to this day never seen an ui done better than maya.