• @sugar_in_your_tea@sh.itjust.works
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    21 year ago

    But you need to do the same on GOG, no? So that’s kind of a silly argument imo.

    Once it’s downloaded, you can copy the game directory somewhere else and never need to download it again.

    • @Thalfon@sh.itjust.works
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      1 year ago

      Pretty close to the same at least. The main distinction would be that the Steam version still requires a copy of Steam to be running and logged in on the computer you copy it to, which at least means Steam has to have been online once ever to get the account logged in before using offline mode. GOG has offline installers that can be backed up and used without any client.

      For the vast majority of use cases, it’s a pretty minor difference, but one way in which it might be significant is that the GOG installers will never stop working, but if one day years down the road Steam were to shut down, the Steam version could only run on computers that could be running offline-mode Steam. There’d probably be ways to break that simple bit of DRM, but a legal offline installer is a very nice bonus for things like archival sites or research applications.

      It’s the kind of thing that even if you’re not choosing to use it, it’s nice that it exists, and hopefully it can continue to.

      • @sugar_in_your_tea@sh.itjust.works
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        11 year ago

        I don’t think you do need Steam running. If it’s truly DRM-free, just copy the game directory to a new machine and the game will run. Don’t launch through Steam, launch it directly from the game directory.

        I’ve run games directly without Steam running on a handful of occasions, such as when someone else is using my Steam account (e.g. my kids on my other computer) and I want to play a game. I could probably play in offline mode I guess, but running it directly isn’t that hard.

        It’s not an installer, but I don’t need an installer when I already have all the game files in one directory.