I don’t consider my cake complete until there’s icing on it 😉
The point still stands, if you’ve already played the game and extra content is added that you might have enjoyed then you might be disappointed that you won’t get to enjoy that content. When you only have a few hours per week to play games you won’t go back if you have other games you want to try, but if you had known more content was coming you would have played something else in the meantime.
It’s extra subclasses. You wouldn’t have been able to play all the subclasses anyway without starting a new run and spending extra time, so your argument is dead in the water from the start. Not that it matters, because your argument would basically be ‘never buy an indie game until its creator is dead’ or ‘creators must never release new content for their games’. The Terraria and Stardew Valley crowd would love your take on this.
I think I’m part of the Terraria crowd (I play through it basically every time there’s a big content update, at least) and I think the patience argument has a lot of merit even with games like Terraria. If you were only going to play through Terraria once, waiting longer would mean you got to play through more content. For people with limited time to game, I think it makes a lot of sense to focus on games that have had more time to build up features so that they get a more complete experience.
So, 13 years down the road, it’s still too early to buy and play Terraria. Gotta wait till Redigit drops dead and hope nobody else picks up his mantle and releases more content for the game.
You know, there’s still new editions of Tetris coming out with twists…
My first playthrough was like 200 hours, and I found a bunch of stuff on my second and third playthroughs that I missed the first time. There was really no reason to wait for this game. It’s the best game I’ve ever played. They did iron out some bugs shortly after release, but the game was already great.
The game was done at launch. I played through the campaign the first month after it was released. I would have been happy with what was in the game a year ago
People bought the game and that enabled larian to keep working on it. So they got to polish and add in the stuff that had been left on the cutting room floor we’d have never otherwise seen due to that pesky reality of not being able to ship a finished product if the scope kept growing.
So now, a year after release, there’s a whole DLC’s worth of content in the game that we just get for free.
While that take is correct in 98% of circumstances, this isn’t one of them for a couple of reasons. BG3 has enough content at release to play for several years and have different experiences each time. The fact that it’s getting free additional content is more so because of people making the game popular in it’s first year, showing that CRPGs aren’t dead, etc. The game won literally every GotY award, for crying out loud.
There’s not a ton of other games I’d say this is bad take, but you know, it’s like complaining about Terraria or Dead Cells or something. At some point you get the game and you return to it periodically.
The only two reasons to put it off? You’re too poor or you don’t have time for a 300+ hour time investment. It’s not gonna get a steep discount anytime soon, though.
Yet another proof that it’s better to just wait until games are completed before buying at a lower price
BG3 was definitely a complete game upon release. This is just icing on the cake.
I don’t consider my cake complete until there’s icing on it 😉
The point still stands, if you’ve already played the game and extra content is added that you might have enjoyed then you might be disappointed that you won’t get to enjoy that content. When you only have a few hours per week to play games you won’t go back if you have other games you want to try, but if you had known more content was coming you would have played something else in the meantime.
It’s extra subclasses. You wouldn’t have been able to play all the subclasses anyway without starting a new run and spending extra time, so your argument is dead in the water from the start. Not that it matters, because your argument would basically be ‘never buy an indie game until its creator is dead’ or ‘creators must never release new content for their games’. The Terraria and Stardew Valley crowd would love your take on this.
I think I’m part of the Terraria crowd (I play through it basically every time there’s a big content update, at least) and I think the patience argument has a lot of merit even with games like Terraria. If you were only going to play through Terraria once, waiting longer would mean you got to play through more content. For people with limited time to game, I think it makes a lot of sense to focus on games that have had more time to build up features so that they get a more complete experience.
So, 13 years down the road, it’s still too early to buy and play Terraria. Gotta wait till Redigit drops dead and hope nobody else picks up his mantle and releases more content for the game.
You know, there’s still new editions of Tetris coming out with twists…
My first playthrough was like 200 hours, and I found a bunch of stuff on my second and third playthroughs that I missed the first time. There was really no reason to wait for this game. It’s the best game I’ve ever played. They did iron out some bugs shortly after release, but the game was already great.
This game is intentionally designed to not be 100%able. It contains “missable content” and is part of its style
The game was done at launch. I played through the campaign the first month after it was released. I would have been happy with what was in the game a year ago
People bought the game and that enabled larian to keep working on it. So they got to polish and add in the stuff that had been left on the cutting room floor we’d have never otherwise seen due to that pesky reality of not being able to ship a finished product if the scope kept growing.
So now, a year after release, there’s a whole DLC’s worth of content in the game that we just get for free.
While that take is correct in 98% of circumstances, this isn’t one of them for a couple of reasons. BG3 has enough content at release to play for several years and have different experiences each time. The fact that it’s getting free additional content is more so because of people making the game popular in it’s first year, showing that CRPGs aren’t dead, etc. The game won literally every GotY award, for crying out loud.
There’s not a ton of other games I’d say this is bad take, but you know, it’s like complaining about Terraria or Dead Cells or something. At some point you get the game and you return to it periodically.
The only two reasons to put it off? You’re too poor or you don’t have time for a 300+ hour time investment. It’s not gonna get a steep discount anytime soon, though.