• I’ll spoil it for you. The new “King” is a wanna-be evil wizard who is stealing magical artifacts from all over the land, all while trying to establish his own kingdom. He thinks that he can point suspicion elsewhere if he hires someone to look into the murder that he caused, all while setting up his own fiefdom in Cam, but then some out of town adventurers with actual muscle come in and fuck everything up. What follows is the evil wizard trying to frame the heroes for murder while also taking them out without drawing attention to himself. I think at some point there will be a heist, likely before the final battle, where the heroes steal the wizard’s artifacts and then use all of his ill-gotten gains against him.

    That’s what I thought of when I was writing that. Knowing TTRPG players, that would all go out the window during session 1 when they decide to befriend the wizard and help him rule.

      • It would be a lot of fun, and I may do a one shot with it, but right now I have a two-year-old homebrew campaign that takes all of my DM prep time, so it’ll stay on the backburner for a while.