• @Faresh@lemmy.ml
    link
    fedilink
    82 months ago

    That code was C++ or something like that. Not GDScript.

    I tested this on Godot 4.2.1. You can write identifiers using a different writing system other than latin and you are allowed to have emojis in strings, but you aren’t allowed to use emojis in identifiers.

      • @bleistift2@sopuli.xyz
        link
        fedilink
        English
        12 months ago

        Coding must be a nightmare if you’re choosing programming languages at random 😱

        But you must also be learning quite a lot.

        • @histic@lemmy.dbzer0.com
          link
          fedilink
          English
          12 months ago

          I’m not choosing at random lol that would be crazy but I mostly use python and have been teaching myself go and some rust

    • @lunarul@lemmy.world
      link
      fedilink
      32 months ago

      There’s probably a rule that requires variables to start with a letter or underscore. Emoji are nor marked as letters. Something like _👍 will probably work.