Shitendo strikes again

  • @tiramichu@lemm.ee
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    82 months ago

    Kinda wild that you could patent a super basic mechanic that pretty much anyone could come up with

    • @Clasm@ttrpg.network
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      62 months ago

      Pocketpair has a pretty good case against Nintendo here, I think, because other games have used these things before.

      I know it was never actually released, but Scalebound had a mechanic that would have allowed a player to tell their dragon to perform a task, albeit, usually destructively.

      Guild Wars 2 Added a mechanic years ago that let players traverse water and land by automatically a switching between mounts.

      ‘Releasing’ a creature into a 3d environment has been done by every minion-mancer class in an MMO since the dawn of the genre.