@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 1 year agoTake-Two CEO: "We Ought To Be Monetizing 100% Of The Audience" For Mobile Games | GameSpotwww.gamespot.comexternal-linkmessage-square36fedilinkarrow-up1146arrow-down14
arrow-up1142arrow-down1external-linkTake-Two CEO: "We Ought To Be Monetizing 100% Of The Audience" For Mobile Games | GameSpotwww.gamespot.com@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 1 year agomessage-square36fedilink
minus-squareFiveMacslinkfedilinkEnglish17•edit-21 year agoHow to make people start hating your games - CEO edition Tip 1: if you don’t give us money, we will make it unplayable by forcing you to watch ads. Get fucked end user…give me money.
How to make people start hating your games - CEO edition
Tip 1: if you don’t give us money, we will make it unplayable by forcing you to watch ads. Get fucked end user…give me money.