• ℍ𝕂-𝟞𝟝
    link
    fedilink
    English
    323 months ago

    “I turned up and was told what I would be filming would be a graphic rape scene,” she said.

    "This act could be watched for as long or as little time as the player wanted through a window, and then a player would be able to shoot this character in the head.

    What game is this even? I mean, why would any game need a graphic rape scene? Who is this going to sell to?

    Don’t video games outside of Japan try to avoid getting AO rated any more?

    • @pop@lemmy.ml
      link
      fedilink
      183 months ago

      Why do games even need actors to do rape scenes? I know games do motion capture and such but rape scenes? Just make 3D models and go wild.

      Something’s definitely fishy.

      • Julian
        link
        fedilink
        English
        163 months ago

        I mean, that’s not cruelty free. Someone’s still gotta animate that. And most good animators either act scenes out beforehand and/or use reference footage.

    • comicallycluttered
      link
      fedilink
      13
      edit-2
      3 months ago

      What game is this even? I mean, why would any game need a graphic rape scene? Who is this going to sell to?

      Don’t video games outside of Japan try to avoid getting AO rated any more?

      Sounds like some typical David Cage bullshit. Wouldn’t be surprised at all if it was one of his games.

      Edit: Considering the content of the games, and looking over her IMDb credits, it was very likely one of The Dark Pictures Anthology games, which was actually my second guess after David Cage (well, those or Until Dawn; same developers) due to some of the weird shit Supermassive Games add in for “shock value” because “horror”.

      No surprise that she suddenly stopped working with them after House of Ashes, so that was probably the game in question, if I had to guess by context here.

      There are only a handful of studios that’ll throw that kind of shit in their games. Quantic Dream and Supermassive are always the most likely culprits.