There are a lot of ‘mini’ roundabouts in my country that are fully flat to the ground. The point is to set the rules for right of way, entering and exiting, indication etc in a way people find familiar (we have lots of roundabouts). Just one roundabout sign at each entrance with standard road markings and everyone knows what’s up.
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I seem to completely misunderstand the dynamic.
As I see it, you have paid $700k for the house with the bank’s money (in this thread there is no deposit), bought back some of the house from the bank with $50k of your own money and then lost the house so you’re out $50k with no house.
If the bank does pay out some of the value of the house to you based on equity, it’s just going to be a smaller amount than $50k since the value of the house is lower and part of your repayment went to interest so you don’t even get $50k worth of equity. This feels like a worse position to me.
Like the bank has lost money for sure, but we are not getting that are we?
Dalvoron@lemmy.zipto Games@lemmy.world•Paradox issues Bloodlines 2 refunds after backlash over paywalled clansEnglish221·1 month agoI can see making some clans like nosferatu or malk part of some dlc as they have so much unique stuff and presumably require a lot of extra development. I don’t imagine that is applicable to toreador though. Also no day one dlc please. If it’s ready at launch, if should be in the base game
This is half-true. Both versions are acceptable for most, possibly all emotions.
Eg ‘fearg’ is anger, which would be on you. “tá fearg orm” ~ Anger is on me
‘feargach’ is angry, which you can be. “táim feargach” ~ i am angry
Best advice. Players start the game knowing how and why they are going to stick together.
I’m also inclined to put my thumb on the scale a little as DM and give the players a loose connection that they can build on and incorporate into their characters while building. BG3 did it really well - everyone has a tadpole in their head, y’all gonna be mindflayers if you leave the group.
I recently had players all start as fresh recruits in an organisation - they got to decide the organisation - where the higher-ups put them together. Previously I did a one shot at level 5 where players already had an adventuring group together 20 years before and were called back together for one last mission.
I
liked himthought he did a good job in WeCrashed because he was playing a weirdo the audience was meant to hate. As always, he brought a certain I-can’t-stand-this-man energy to the role