This is the best summary I could come up with:
Developed by an all-star team at Toaplan, the game is a superb early example of a manic shooter, a precursor to the ‘bullet hell’ shoot ‘em up genre so popular today.
The Japanese version of the game, called V・V (pronounced V Five), features a selectable power-up system with gauges, providing a strategic gameplay element where the key to success is to use the appropriate weapon for each level and enemy encounter."
In Twin Hawk, a strategic approach is the key to success, but the challenge ramps up when the last stage is cleared, entering Round Two of the conflict with the difficulty getting progressively harder with each loop of the game!
"The sequel to Toaplan’s shoot ‘em up masterpiece, Truxton II is a thrilling slice of space action with an unforgiving difficulty level.
"A science fiction-themed vertically scrolling shoot 'em up game known for its stunning detailed pixel art, gigantic bosses, and menacing difficulty.
Quite possibly the most rock n’ roll shooting game of all time, Dogyuun is packed with a huge enemy variety, providing a tough challenge even for hardened shmup’ veterans.
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