• leftytighty@slrpnk.net
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    2 days ago

    The article makes it seem as if they kept the outdated consumable-based save system, that’s too bad.

    • Shezzagrad@lemmy.ml
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      2 days ago

      I didn’t find too awful, I’m a save scummer and it did force me into better gaming practices and grinding from then schnapps

      • leftytighty@slrpnk.net
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        2 days ago

        I see your point but “better” is subjective, especially in a single player game imo. I hope it’s an option. I don’t play every game for the same reasons, and it’s presumptuous to think I need to treat this game as a challenge.

        Coupled with the systemic things the article talks about like your clothing having a big impact on the game, I foresee getting frustrated and having to redo large sections of the game because of some systemic interaction that I couldn’t have predicted.

        I’ll wait and see, but being able to save any time I want would have let me opt in to those frustrations rather than having them forced upon me.

        • Shezzagrad@lemmy.ml
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          2 days ago

          You’re definitely not wrong me friend, I did find the first game hard in terms of it’s combat so had to find a video where there was casual end game armour in a random chest you could find so I did that and only then did the game become fun for me. Single player gaming should he however you want to play. And because it’s single player I can guarantee a mod/workaround to the save issue will be made

          • leftytighty@slrpnk.net
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            2 days ago

            good point! and maybe they’ll have refined the system so there are more saving opportunities. I’ll keep an open mind. It was enjoyable otherwise

  • toothpaste_ostrich@feddit.nl
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    2 days ago

    He does make it sound fun—well written review. Ima look up a let’s play video.

    Edit: Oh, it’s not out yet. Seems like they had a bunch of reviewers play a preview version.