@nave@lemmy.ca to Technology@lemmy.worldEnglish • 7 months agoThe first Apple-approved emulators for the iPhone have arrivedwww.theverge.comexternal-linkmessage-square33fedilinkarrow-up1139arrow-down111cross-posted to: apple_enthusiast@lemmy.world
arrow-up1128arrow-down1external-linkThe first Apple-approved emulators for the iPhone have arrivedwww.theverge.com@nave@lemmy.ca to Technology@lemmy.worldEnglish • 7 months agomessage-square33fedilinkcross-posted to: apple_enthusiast@lemmy.world
minus-square@sugar_in_your_tea@sh.itjust.workslinkfedilinkEnglish1•7 months agoIf you want to test something performance sensitive, it sucks. But for regular edit/reload dev cycle, I much prefer it.
minus-square@BorgDrone@lemmy.onelinkfedilinkEnglish2•7 months agoAlso for anything UI related. You want to test how it actually feels to use, e.g. if you can reach the UI elements with one hand. Using it with a mouse on a monitor just doesn’t give you a good sense of that. Especially if your UI involves gestures.
If you want to test something performance sensitive, it sucks. But for regular edit/reload dev cycle, I much prefer it.
Also for anything UI related. You want to test how it actually feels to use, e.g. if you can reach the UI elements with one hand. Using it with a mouse on a monitor just doesn’t give you a good sense of that. Especially if your UI involves gestures.