• @Fyurion@lemmy.world
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        311 months ago

        It was cool at first, but the issue is you lockpick things every 5 seconds and get almost nothing for it but the minigame takes way too long. Maybe if there were less things to lockpick and if there was something acctually worth it inside each time (and not just 1 in 100) then it might not be so bad

    • @cyanarchy@sh.itjust.works
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      511 months ago

      Digipicking and a builder for a ship you can’t meaningfully use were the only refreshing and engaging mechanics in that game.