LCP to Games@lemmy.worldEnglish • 1 year agoUnity adding a fee for devs for each time a game is installed, after certain thresholdswww.gamesindustry.bizexternal-linkmessage-square223fedilinkarrow-up1826arrow-down17cross-posted to: iamatotalpieceofshit@sopuli.xyz
arrow-up1819arrow-down1external-linkUnity adding a fee for devs for each time a game is installed, after certain thresholdswww.gamesindustry.bizLCP to Games@lemmy.worldEnglish • 1 year agomessage-square223fedilinkcross-posted to: iamatotalpieceofshit@sopuli.xyz
minus-square@AWittyUsername@lemmy.worldlinkfedilinkEnglish4•1 year agoI only prefer unity for 2 reasons, 1. I have assets that I’ve purchased. 2 I like c#.
minus-square@Vittelius@feddit.delinkfedilinkEnglish3•1 year ago You can actually import assets from unity into godot using a 3rd party add-on (If the assets license allows is) Godot has C# scripting
I only prefer unity for 2 reasons, 1. I have assets that I’ve purchased. 2 I like c#.